programmerPANIC!
A downloadable game
Programmer Panic is a game created for the Melrose Game Jam. The secret theme for this project was "Dreams".
Initially it was going to be a game where a dog was stuck in a dream like state navigating through the different rounds of memorization. After struggling primarily with blueprint coding of Unreal Engine we found ourselves being stuck and having nightmares. In the end the authors of this game died which is represented by the scene.
Call and Response:
- Players are given a sequence that is given item by item to 5 items
- Players are to recall each item on the gamepad sequentially
Authors: Christine Wright, Benjamin Zeng, Shawn De La Cruz
Controller: Xbox
Game Engine: Unreal
Currently implemented are numbers
NOT YET IMPLEMENTED:
After successfully completing the round, the user moves onto a new round with different memory objects.
Memory Objects:
- Numbers
- Shapes
- Colors
Combination Objects
- Colored Number
- Colored Shape
- Number in Shape
This game would track the user's performance and allow the user to be conscious of what they possibly are better at remembering.
Status | Released |
Authors | Sound, ShawnTheBest, theorycraft |
Genre | Puzzle |
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